Building Tools
  • Initial page
  • Examples of using
    • Adding furniture
    • Modular house
    • House made of pieces
  • Plugin interface
    • Plugin settings
  • Construction mods
    • Empty
    • Spawn Wall
    • Spawn Furniture
    • Additional assets
    • Change Grid Floor
    • Change Root
    • Invert Assets
    • Bound Scale
    • Manual Scale
  • Snapping modes
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  • Base Mode
  • Grid Mode
  • Vertex Mode

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Snapping modes

PreviousManual Scale

Last updated 3 years ago

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Each Construction Mod has some Snapping Mods. The snapping mod receives the position of the mouse, processes it in a special way and sends the location to the construction mod.

For example, change the location of the mouse cursor on the Grid, or find the closest Vertex next to the mouse cursor.

Snapping modes also allow you to select the Axis along which the position changes. (Press X/Y/Z +- Shift)

Base Mode

A basic mod that does not change the position of the mouse in any way. It is used when you want to change Assets by hand, for example.

All other mods will inherit it. And it is in it that the axis selection functionality is implemented.

When the Snapping Mod is activated, it updates the "Locked Root Point" (yellow dot on the scene). It shows the past position of the assets.

You can then select the desired axis to move the asset more conveniently.

Grid Mode

Press G to activate if the Building Mod supports it.

Change the position of the assets on the grid. Its size is equal to the size of the "Editor Grid Size".

To learn more about changing the height of the grid, follow the link:

Vertex Mode

Press V to activate if the Building Mod supports it.

Change the position of the assets by the Vertex closest to the Mouse Cursor.

Change Grid Floor