> For the complete documentation index, see [llms.txt](https://nexon3333.gitbook.io/building-tools/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nexon3333.gitbook.io/building-tools/examples-of-using/house-made-of-pieces.md).

# House made of pieces

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjWAi40E0uwBRvPUZ9d%2F-MjWB6pTaBZRSsXtWh7C%2FPieceLaibo.png?alt=media\&token=5fb21a6b-196b-4435-9ae9-2ab81c9300df)

Unlike modular buildings, some assets are not similar in size. To create buildings from them, you need to change their scale. Do it with your hands for a very long time. The plugin allows you to do this much faster!

## Main walls

As usual, let's start by setting the "**Grid Floor"** height. You can learn more about this in previous lessons. In my example, for convenience, I also set the size of the **"Grid Editor"** to 10. And the **"Rotation of the Grid Editor"** to 45.

{% content-ref url="/pages/-MiwVD40OCssjk2xZwNb" %}
[Adding furniture](/building-tools/examples-of-using/adding-furniture.md)
{% endcontent-ref %}

Having selected the necessary assets in the content browser, we will create the first floor. To do this, simply place them on the grid and rotate them using the ***Scroll:***

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjVsu6scUdRHpbeKy0w%2F-MjVxnUHyGxeNINP7HbD%2FPiece1_mainWall.gif?alt=media\&token=6279506d-20a6-406e-bf22-b1e1f3ec5a31)

## Decor

### Grid Floor

Change the height of the **"Floor Grid"** again. We use Vertex - ***V:***

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjVyJMD6mpOPDubrGLo%2F-MjW0bWw4dUEBwLkO8Wj%2FPiece2_FloorVertex.gif?alt=media\&token=289eb22d-4dd8-4eff-8e75-2d4a7df5b183)

### **Additional building parts**

Now we can create wall decor. For this, the mod **"Additional building parts"** is ideal, press ***Ctrl + A:***

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjVyJMD6mpOPDubrGLo%2F-MjW0bWyRH_42y_W7jLY%2FPiece3_AdditParts.gif?alt=media\&token=edbd68bd-3d31-442e-a474-59064d551df4)

### Invert

But we will quickly find that the left side of the decor does not fit. And it needs to be inverted. To do this, there is **"Invert"** mod, press ***Ctrl + I*** and select the axis of inversion ***X / Y / Z:***

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjVyJMD6mpOPDubrGLo%2F-MjW8HSUenV9NJImuZqb%2FPiece4_Invert.gif?alt=media\&token=148b4122-2f56-45ca-92a0-da9bc6e892c4)

### Final Scale

But we quickly realize that the size of the decor does not fit the size of the walls. Therefore, we use the **"Bound Scale"** mod by pressing ***Сtrl + S***, and select the axis:

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjVyJMD6mpOPDubrGLo%2F-MjW8HSW8qt8DX1x-A3o%2FPiece5_Scale.gif?alt=media\&token=e309092c-fa70-4884-8c42-6f9bdd634735)

## Second Floor

Now using this example we can build practically all the other parts of the house. But what if you need to change the scale of assets in which the root point is not on the side, but in the center?

### Change root

To do this, add all the **building parts -&#x20;*****Ctrl + A***. Then change the position of **Root -&#x20;*****Ctrl + R***:

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjVyJMD6mpOPDubrGLo%2F-MjW8HSXtjfNtV7MmLcn%2FPiece6_ChangeRoot.gif?alt=media\&token=3a4d04ea-73d9-443e-943e-c70747bb8422)

### Final Scale

Now you can change **scale** in the same way as we did before - ***Ctrl + S*** :

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjVyJMD6mpOPDubrGLo%2F-MjW8HSYbKSAH8LqdUxd%2FPiece7_ScaleAfterPivot.gif?alt=media\&token=c4fb119d-3e3e-4bd0-b4e7-3d9ed6677780)

## Columns

But we do not always need **Scale**, which are used by **Bound** and **Vertex**. Sometimes it is more convenient to change the **Scale** with the usual **manual** one.

### Manual Scale

For example, when creating columns. To make them fit in size - I scale them by Z, using the **"Bound Scale"**. Now you can change their width using the **"Manual Scale"** mod, press ***Ctrl + Alt + S:***

![](https://1342146514-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-Miv3EXCNd7epqTWHahf%2F-MjXpcMma1CvucPoJkfS%2F-MjXuEN0ZS75muFDFLMl%2FPiece8_ManualScale.gif?alt=media\&token=aa10b0a6-95ab-467a-be21-b2c2a90eedd5)

When finished - you can press ***Esc*** to exit the mod and apply the **scale**. And then ***LMB*** to create an asset with the correct scale.
